In the meantime, the studio is also beavering away behind the scenes on its own horror title, Slitterhead. If bringing together the Silent Hill and Resident Evil creators is the type of thing we can expect, it’s already off to a cracking start. Find the latest tracks, albums, and images from Bokeh Game Studio. Now that he has established Bokeh Game Studio, they are now starting in making a new horror game. Listen to music from Bokeh Game Studio like Resident Evil’s Creator Visits Bokeh Game Studio. Creative Director Keiichiro Toyama Toyama is well known for his works like the original Silent Hill, Siren, and Gravity Rush. The studio says subsequent episodes will see them sit down with other “known creators from the game industry and beyond”. Bokeh Game Studio, the new studio led by iconic Creative Director Keiichiro Toyama, is now working on a new horror game. The video is the first in what Bokeh is calling their Golden Hour series. Toyama meanwhile enjoyed stints at Konami and Sony before forming Bokeh Game Studio in 2020. Mikami of course left Capcom and would eventually become the founder and CEO at Ghostwire Tokyo and The Evil Within developer Tango Gameworks. The pair also spend some time talking about their shared experiences in moving from a creator to producer roles. DecemJohn Papadopoulos 15 Comments Bokeh Game Studio has announced a new game from the creator of the first Silent Hill game, called Slitterhead. It’s genuinely quite the treat watching them swap stories on their parallel histories & games that made each developer’s names. They spend forty minutes catching up, talking about their history in creating two of gaming’s iconic horror franchises. data crowdfunding Industry Icon Improbable Edmontons studio is asking how SpatialOS can improve online RPGs. While there, he sat down for a chat with Keiichiro Toyama which Bokeh captured on film. Video game Kickstarter campaigns raised 13m in first half of 2021. Shinji Mikami has visited the Tokyo developer, who are currently working on their first game. About a year ago, Keiichiro Toyama best known for creating beloved franchises such as Silent Hill, Siren, and Gravity Rush left PlayStation Japan and, together with a bunch of other veteran. In 2017, Toyama said the future of Gravity Rush was "still a blank slate." Hopefully the start of something new doesn't preclude more adventures for the series' gravity-bending protagonist.Slitterhead developer Bokeh Game Studio has released a video chat between the creators of Silent Hill and Resident Evil. Bokeh Game Studios creative director is Keiichiro Toyama, the most high profile of its founders - the chief creator of the Silent Hill, Siren and Gravity Rush series. Bokeh game studio series#It's a neat word that you can now use to impress your friends and family.Īs for what this means for the future of other series at SIE Japan Studio and other places of work, that's up in the air. As an aside, I also really dig the name "bokeh" is a photography term used to describe the quality of the unfocused parts of an image. Hopefully we'll know more soon, but from the leadership's past game development histories alone, Bokeh Game Studio looks promising. However, he didn’t consider game development as a career until after 3D games were more common. I want to enjoy creating from now on." Yup, that's definitely pretty creepy. The Bokeh Game Studios new trailer began with Toyama talking about how much he enjoyed playing games. "It is hard, there are responsibilities, but we have our freedom," Okura says in the video. Bokeh Game Studio is a new development house from some of the creators behind Silent Hill, Siren, Gravity Rush, and The Last Guardian, and theyve already teased a look at whats next. The future of Silent Hill has been in question for some time, and we could use some good horror games these days. From creature design alone, this definitely seems to be more on the Silent Hill side of things, which is pretty exciting. Several pieces of concept art were shown in the trailer as well, presumably of whatever their debut project will be.
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